Core Sets Are Returning


Wizards of the Coast has announced some important changes to Magic‘s product lineup, beginning spring of 2018.

Read a summary below:

1. Core sets return Summer 2018. They’ll be optimized for new players, with about half new cards and half reprints.
2. The Fall, Spring, and Winter sets will be “big.” Each will be drafted alone.
3. The Masterpiece Series will slow down after Hour of Devastation. The series will continue, but it will be timed to maximize impact. Ixalan block will not include Masterpieces.

Submit Your Decklist


Wizards of the Coast wants to see how you’re using Amonkhet in our store.

If you have a great list for Standard to share, click the link at the bottom and submit it.

The decklists will give their R&D folks a clearer glimpse into the state of Standard, and a handful of favorites will end up featured on

Submit your decklist by clicking here.



Standard, Oh Standard

The new set has dropped and Magic players have woke from their Aether Revolt hibernation to land in Amonkhet.

So, with the new set landing, what’s in Standard? Everything!

Just kidding. But seriously, nothing has left. All your favorites are still around for a while longer: Battle for Zendikar, Oath of the Gatewatch, Shadows over Innistrad, Eldritch Moon, Kaladesh, Aether Revolt, and Amonkhet.

Here is the official picture from the site for all the doubters:


Or you can visit the official website by clicking here.

Have fun!


Ammonkhet Open House

Saturday, April 15th, 10AM – 530PM stop by our little shop and learn how to play some Magic The Gathering, if you don’t know already how.

What is this Open House we speak of? Well, gentle reader, it’s a new Pre-Pre-Release event to get hungry hobbyists into the world of the Planeswalker. It’s a great event for getting your feet wet and getting free cards. Heck, test your newly acquired skills at the casual Standard event starting at 230pm.

Here is Wizards official blurb:

“Set to occur the Saturday before Amonkhet Prerelease, this new event encourages casual fun for new players and easy, league-style Standard play with a participation promo reward.

On Saturday, April 15, invite players of all levels to come together to learn and play Magic, say farewell to Aether Revolt, and look ahead to the next exciting release—Amonkhet.”

We will have starter decks on hand for anyone looking to give it a try and anyone who wants to play, can with a Hobby Habit player.

There are promo land cards for participating and don’t miss out on the CASUAL STANDARD EVENT/230PM. $FREE$




March 26th Fight Night

Our Warhammer community has quickly grown into an accomplished group of avid painters, fun players, and tournament bound peeps who have shown time and again they have a true love for the hobby.

Check out the action from tonight! All Age of Sigmar battles.

Models painted by (in no particular order): Ty Bowen, Tim Laurence, Johannes Hoogstraten, Jesse Brown, Jacob Brown, and Michael Mzask.

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Harry Potter: Hogwarts Battle

harry potter hogwarts battleAnd now, a word from the publisher:

“The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it’s up to four students to ensure the safety of the school by defeating villains and consolidating their defenses. In the game, players take on the role of a Hogwarts student: Harry, Ron, Hermione or Neville, each with their own personal deck of cards that’s used to acquire resources.

By gaining influence, players add more cards to their deck in the form of iconic characters, spells, and magical items. Other cards allow them to regain health or fight against villains, keeping them from gaining power. The villains set back players with their attacks and Dark Arts. Only by working together will players be able to defeat all of the villains, securing the castle from the forces of evil.”

If that isn’t going to get you excited from your Broomstick all the way up to your Sorting Hat, I don’t know what will. The publisher’s are not wrong when describing this game; it is a great cooperative game paired with growing difficulties as you move through the seven different games with each adding more cards, villains and locations that just add great replay-ability.

Having played this game on a couple of occasions, I can personally attest that I look forward to each time we get to play it again. We’ve had it and played it and have yet to get to game 4. It’s so much fun.

Each character is worth playing, from Neville’s healing abilities to Ron’s fighting bonuses, Harry is a good all around player, and Hermione’s time turner is always there to help get cards as well as being one tough wizard. If you have a great love of the books and have always envisioned yourself duking it out with He-who-must-not-be-named, then come down to Hobby Habit and pick your copy up today for $49.95.


Chuck here and yes Virginia, it’s banned. What’s banned you may ask, well, that is mostly between the banned lists and the Magic The Gathering players. To quote Wizards directly:

“One key to the continued health of Magic is diversity. It is vitally important to ensure that there are multiple competitive decks for the tournament player to choose from. Why? If there were only a single viable deck to play, tournaments would quickly stagnate as players were forced to either play that deck or a deck built specifically to beat it. In addition, different players enjoy playing different types of decks. If there are plenty of viable options to play, there will be more players at more tournaments.

To help maintain the diversity and health of the Magic tournament environment, a system of banned and restricted lists has been developed. These lists are made up of cards that are either not allowed at all, or allowed only in a very limited manner.

It’s important to note a couple of things: First, these lists apply only to Constructed formats and not Limited formats. Second, the banned and restricted lists are format-specific, so a card that is banned in Modern may still be legal to play in Standard.

Banning a card is uncommon. Announcements for changes to the Banned & Restricted lists are done all together on the Monday after a new set’s Prerelease, to go into effect with that set’s release. This way, the formats you play change as infrequently as possible.”

So that’s the hubbub, bub. To keep things on as fair a playing field as possible, some wicked-cool cards get shown the list. The lists do change depending on when a new set releases, so be sure also check Magic The Gatherings Official Banned Page.

If you want to keep your deck on the up and up, check them against the most recent lists. When a new list is generated, we’ll be posting on this blog.


Revised: January 20, 2017

The following cards are banned:

Why are these cards banned?


Revised: January 20, 2017

This format lets you dive deeper into Magic‘s history, allowing cards from Eighth edition to today.

The following cards are banned:


Revised: August 26, 2016

While Modern lets you play cards from as far back as 2003, Vintage lets you play cards from any set in the 20+ year history of Magic!

The following cards are banned from vintage play:

The following cards are restricted, which means you can only have one of them in your main deck and sideboard combined:


Revised: August 26, 2016

Like Vintage, you can play cards from any set. The twist? A longer banned list makes this format more accessible to new players.

The following cards are banned in legacy tournaments:


Magic sets are released in three-set blocks, so playing in this format means you choose a block and only use cards from that block’s sets.

The following cards are banned in block-constructed tournaments:

Thanks for following!


*All information was pulled directly from 


Welcome the newest intermediate scale warbird to our shelves, the F4U-4 Corsair.

The F4U-4 offers rock-solid flight with exclusive AS3X technology, operational flaps and retracts installed, and exceptional control in part to Spektrum DSMX tech. In other words, it’s a bent-wing powerhouse!

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To explain that “powerhouse” statement: let’s add a little context: The 18-cylinder radial engine hung on the front of the first Chance Vought Corsair cranked out an awe inspiring 2,000 horse power. Not long after, the F4U-4 version could produce 2,380 horse power, which meant that more ammo could be packed in and hung on. Better still, those 380 extra horses meant that facing the enemy and making it back home was far more likely. With the new E-flite F4U-4 Corsair 1.2M, that powerful feeling is recreated in distinctive US Marine Corps VMFT-20 training squadron colors to honor the veteran instructors and students who must have had the ride of a lifetime.

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